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Antasphere Hackathon runs a hackathon from one place: the event’s clock, one repository per team, the coaches in the chat, the two decks each team presents, and the community vote. A participant sets up the team’s app from the command line, pushes, and the platform keeps what the team pushed before the freeze.
  • One event, one clock. The build ends at a fixed time, fifteen minutes of grace follow, then the freeze. Every page counts down on the server’s clock, never on your device’s.
  • A repository per team. The organizers create it from the event’s starter and invite each member. hackathon setup clones it, installs the agent files and starts the app.
  • Coaches a message away. A chat per team, a help request the coaches claim and answer, and one feed for the whole event.
  • Two decks and a vote. Each team hands in a demo deck and a presentation as Slideless links; when the organizers open it, participants rank the other teams.
  • Agents as first-class users. The hackathon CLI, an MCP endpoint, and scoped API keys.

Sign in with your Antasphere account

Antasphere Hackathon signs you in with your Antasphere account. The organizers put your email on the event’s roster and add you to the event’s organization at account.antasphere.com; once signed in to Antasphere, opening the hackathon connects you without a second login. The full Hackathon documentation, from the first command to the vote, is in its own section.